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Starting a project, and 'not' letting the project die

A summary over whats happened over the course of my indie project, common mis-conceptions of modding, and what to avoid or do during development.A summary over whats happened over the course of my...

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Starting a project, and 'not' letting the project die (Part 2)

A summary over whats happened over the course of my indie project since part 1 and what to watch for.A summary over whats happened over the course of my indie project since part 1 and what to watch for.

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Torqials #1 - Multiple Collision Boxes

The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision boxes to a single DTS model.The first of maybe...

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Torqials #2 - Cheap Occlusion Culling

The second of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This deals with using a sort of hack to optimize heavy levels.The second of maybe many Torque...

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If it had to be done all over again...

A postmortem on Crimson Crow. Why it ran into problems, and how most problems could have easily been prevented.A postmortem on Crimson Crow. Why it ran into problems, and how most problems could have...

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